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A horror action-adventure game that does little on the horror aspect. It's full of inconsistency, and while it pays homage to Lovecraftian fiction, it falls extremely flat.
Project Nimbus is underwhelming to say the least, especially given that this is supposedly the "Complete Edition." The fun inherent in the basic mechanics and the smoothness of the controls do little to distract from several serious flaws.
Vambrace: Cold Soul creates a compelling fantasy world for fans of the genre. However, progression can be slow due to the heavy reliance on RNG, which can be frustrating for some.
Warhammer: Chaosbane is a decent ARPG that doesn't do anything new or exciting. Still, it might appeal to Warhammer fans and newcomers to the ARPG genre.
Great gameplay and a cool world make Warlocks II an enjoyable experience. It's a fairly standard experience in many ways, but a few nice ideas and twists really liven it up. It's a good time, even if it isn't that funny.
World End Syndrome is a beautifully drawn visual novel that I recommend to anyone who is a fan of the genre. It features a great cast and an interesting plot surrounding the mystery of Mihate Town.
Enjoy a relaxing puzzle game that innovates game mechanics in an easy and accessible way that doesn't lose the challenge that makes puzzle games entertaining.
These three games are all enjoyable and memorable experiences, with their bright cast of characters and delightful humor coupled with engaging and satisfying gameplay. These games are perfect for the player that enjoys character-driven stories in games or games that focus on problem-solving and critical thinking rather than skill.
Brothers: A Tale of Two Sons rises above its simple puzzles with a quiet but deeply engaging world, story and characters. Minus a few potential bugs, the Switch port delivers a generally beautiful experience of the game that looks good and runs well. The game is a short but sweet trip that culminates in a truly memorable ending.
Wanted: Dead is an alleged slasher-shooter that only ever manages to slash my interest and shoot its respect for me as a player in the head. Save your bullets and play something else.
No aspect of Boti: Byteland Overclocked impressed me in any way, and many left me wanting to quit. It is a tough sell for any platforming enthusiast.
Greyhill Incident's only redeeming quality is that, with a two hour playthrough time, the misery doesn't last for long.
Wandering Sword promises sweeping wuxia action in a classic JRPG-style tactical RPG. Instead, it delivers a five-fingered death punch of bad localization, obtuse systems, and terrible save management.
Silicon City is a mediocre city builder with unintuitive UI design, tedious downtimes during gameplay, and frustrating performance issues on the larger maps.
Gripper sounds like a cool concept, but its execution leaves much to be desired. It simply makes too many bad decisions in game design to be a fun experience, instead it's primarily a frustrating one.
Bleak Faith: Forsaken is running on vibes alone; delivering a bundle of tremendously creative art design and a promising concept, tied together by the weak string of its functionality.
Being re-released on console has not done "Du Lac & Fey: Dance of Death" any favors. The efforts of its well assembled vocal cast can't overcome the weak visual appeal, awful controls, and shoddy narrative work.
Tiny Witch's combination of cozy and chaotic does not pay off all too well, as it embraces neither. It plods along to the finish line, leaving no strong impressions.
With a short campaign, lack of online play at the time of release and undercooked fighting mechanics, Sclash puts its worst foot forward to deliver an underwhelming experience.
With its mind-numbingly tedious combat, clumsy dialogue and a storyline which sounds like it's still an early draft, Testament’s greatest crime is that it severely outstayed its welcome.