Diablo IV Reviews
Diablo 4 is a stunning sequel with near perfect endgame and progression design that makes it absolutely excruciating to put down.
Like the Blizzard hits of old, Diablo 4 is a designer's game at heart, built on intricacy and depth. A sense of fearful overcompensation holds it back.
Diablo 4 is packed with powerful class builds and exciting loot to find, but clouds its most creative aspects with an overly bleak world and restrictive endgame systems.
"After sacrificing nearly 100 hours of my life to Diablo 4, I've barely scratched the surface of what it has to offer"
A fan-pleasing sequel that makes effective use of its new open world structure and some welcome nuance in the storytelling and character customisation.
Diablo IV continually seduces me with its promises of power and riches and regularly follows through. I’ve had a tough time putting it down even after starting fresh numerous times, and I get excited thinking about how I’ll be foiling Lilith’s plans in the months ahead as seasonal updates begin rolling out. Until then, I’m happy to continue relieving Sanctuary of its treasures – and demons of their lives – in this devilishly impressive epic.
Diablo IV's surprisingly moving and engrossing story encapsulates gameplay systems that have learnt all the right lessons from entries past.
More busywork doesn’t lessen the series-signature lootfest appeal
For series fans, Diablo 4 makes a compelling case to become your next main game. For everyone else, the specter of cosmetic microtransactions and live service elements hang heavy over this refined action-RPG formula. Fortunately, the game is strong enough out of the box to entertain anyone willing to dive into its world. Everything I played of Diablo 4 was solid, I just hope it stays that way.
Diablo 4 is the triumphant return of the saga. The game manages to bring back the dark style of Diablo II while boasting a good narrative, gameplay as addictive as ever and some interesting novelties. It only remains to be seen how Blizzard will keep the game, but we can say that the time-eater has returned in style.
Review in Spanish | Read full review
Diablo IV is a highly addictive video game that boasts wonderful aesthetics and world-building and level-up design. It is a perfect dark adventure to get lost during a barbarity of dozens of hours and of which you will hardly get tired.
Review in Spanish | Read full review
Diablo IV is almost shockingly refined, with an absorbing story and addictive gameplay. The shift to always online and connected play might turn some away, and the level scaling can make combat a little same-y, but on the whole, this is still Diablo at its best. It plays very well, offers tonnes of options for tailoring your character and acquiring that all important hunt for better and better loot will keep you coming back for more.
Though in theory, an “endgame” playthrough of Diablo 4 is probably 100-200 hours across a larger span of classes, I feel like I can judge what I’ve seen. My impressions are overwhelmingly positive based on what I’ve experienced so far, from the map to the gameplay to the new systems to even the story, which I was not expecting. Blizzard really seems like they’ve nailed this, and I’m going to say the only way this will be poorly received at launch is if technical issues kill people’s ability to play. But once it gets rolling? Yes, I think you’re going to like Diablo 4.
Blizzard opts for refinement over innovation with Diablo 4, but it's still a devilishly good time.
It's a damn good entry to the series as a whole, and will give the vast majority of its players a bloody good time.
Each class has a gimmick-or "specialization"-that unlocks as you progress through the game. The Barbarian, for instance, can lug around a huge arsenal of weapons and gains "expertise" with each as you use them, granting buffs and special effects. The Necromancer can choose between different types of minions or sacrifice them to extract their power. The Rogue has three specialization options, one of which is a WoW-like combo-points system. Every class has its own personality and quirks, and they're all a blast to play.
Diablo IV is tremendously addictive, its combat is formidable and the character building is excellent. More MMO than ever in a new path for the saga.
Review in Spanish | Read full review
Diablo IV is not without flaws, especially when it comes to its dungeon design and its excessive approach to level scaling, and it's not as innovative as some of the previous entries but it's still a quality game, made with great care and competence. Above all else, though, Diablo's gameplay still offers plenty of fun: it doesn't matter if you're playing as a druid, a rogue or a necromancer, slaying thousands upon thousands of demons is always satisfying.
Review in Italian | Read full review
Diablo 4 may not be the huge leap forward some were hoping for, but it still offers an incredible adventure through a dark, compelling world.
With engaging combat, an immersive atmosphere, and a compelling story, Diablo IV rekindles the flame of one of Blizzard's most beloved franchises. Though the current live service content plan somewhat hinders its potential, Diablo IV will satisfy the hunger of series veterans and any new player seeking a quality action RPG.