Rock, Paper, Shotgun's Reviews
Masterful geography makes this world-hopping puzzler not only a series of clever problems, but a grand exploration of a wonderfully realised cosmic universe.
Its pop culture noir stylings might not be for everyone, but for others El Paso, Elswhere is a cosmic third-person shooter from a forgotten age that will make you dwell on your worst break-up while you shoot werewolves.
Tedious crafting, soulless resource gathering and one long spiderweb of dull, interlocking fetch quests make Mineko's Night Market even less fun than paying off your Tom Nook mortgage loan.
Payday 3 has some good, complex levels to do your co-op heisting, but the matchmaking and levelling systems make it harder to have fun with other players.
A brilliantly written and performed spy-thriller set in the middle of Night City and of Cyberpunk 2077's overarching story.
An instant must-play for Soulslikers, with fantastic flexibility in its combat and old fashioned rigidity in its challenges.
The dependably bloody fighter franchise mixes things up for Mortal Kombat 1, but don't call it a reboot.
Complete with Sega-blue skies, a funk-filled soundtrack and visually distinct crews, Bomb Rush Cyberfunk is the Jet Set Radio sequel you've been waiting for.
A steampunk-themed side-scrolling shooter with a shotgun that's also an umbrella, Gunbrella crams plenty of frenetic, brolly-based combat into its brief playtime
This realtime 4X makes great use of Dune's furniture in crafting a compulsive, busy, and well-made strategy game, and its new campaign is a great addition. But the soul of Dune remains elusive, leaving its desert planet feeling barren in the wrong ways.
An Indiana Jones-ish mystery, Hauma's comic book style leaves an impression, while the plot is playing with a deck entirely of wild cards.
A zero-pressure dungeon roguelike that offers some familiar comfort even if it doesn't take full advantage of its Saturday morning cartoon schtick.
An intriguing blend of Persona, coffee brewing and reverse tower defence dungeons that doesn't quite cohere into a tasty whole.
A genuinely impressive space RPG that ultimately loses some of its Bethesda charm in the vast reaches of its galaxy. It's so big, it feels small, cold and unlived in.
A short, sparky and colourful 2D PICO-8 blaster about a space captain fighting fascist robots.
A beautifully made retro-inspired RPG that will instantly transport you back to the 16-bit golden years, for better or worse.
Armored Core VI: Fires Of Rubicon's stylish main character, varied level design and effective story are balanced by a few out of place boss fights and too many similar battles. Like a mech itself, Armored Core VI is versatile and packs a real punch, but also somewhat bulky and not always perfectly balanced.
Immortals Of Aveum lacks focus, and the magical shooting is more chaotic and less punchy than I'd like, but it hits fun often enough for me to respect the big fantasy swings it takes.
A short-lived yet slowburn sci-fi drama about two engineers exploring a spooky, beautifully designed Martian base that's let down by a general lack of inspiration and especially, a dissatisfying plot.
Another solid entry in a unique story-generator series that rewards a fascination with human cultures, but demands acceptance of failure and misfortune.